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Bug / Crash  Crash in Windows 2019.3.0f6
#7
(26-02-2020, 11:44 PM)jwindr Wrote: Yes, disabling the cloth components does fix the crash! Thanks!

After testing some things out, I can disable the cloth components in Awake (called during Instantiate), and re-enable them in Start (called after the GameObject is re-activated) and it also prevents the crash.

Hi there,

Will try to reproduce this and find out the cause. By the looks of it, might be related to the -essentially random- order in which Unity calls Awake for different components in an object.
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Messages In This Thread
Crash in Windows 2019.3.0f6 - by jwindr - 26-02-2020, 12:11 AM
RE: Crash in Windows 2019.3.0f6 - by jp715 - 26-02-2020, 04:05 PM
RE: Crash in Windows 2019.3.0f6 - by jwindr - 26-02-2020, 06:56 PM
RE: Crash in Windows 2019.3.0f6 - by jwindr - 26-02-2020, 08:38 PM
RE: Crash in Windows 2019.3.0f6 - by jp715 - 26-02-2020, 10:27 PM
RE: Crash in Windows 2019.3.0f6 - by jwindr - 26-02-2020, 11:44 PM
RE: Crash in Windows 2019.3.0f6 - by josemendez - 27-02-2020, 10:19 AM