27-02-2020, 10:17 AM
(27-02-2020, 07:20 AM)ab8228657 Wrote: How do i add(use) or remove constraints arbitrarily on each particle in runtime
With path. AddControlPoint () then use ObiParticleAttachment. ParticleGroup. Name and ObiParticleAttachment target ????
Please help me guys.
Hi,
Sorry, I don't understand your question. The three things you mention are basically unrelated. AddControlPoint() adds a new point to the rope's path. ParticleGroup.name is the name of a particle group (a string). The target of a ObiParticleAttachment is a transform.
Do you mean how to add distance/bend/some other constraints at runtime? or how to add an attachment at runtime?