21-02-2020, 11:18 AM
(This post was last modified: 21-02-2020, 11:22 AM by josemendez.)
(21-02-2020, 10:26 AM)TheMunk Wrote: Thanks! Any thoughts on my earlier comments?
Haven't been able to reproduce this yet on any Unity version or platform (tried 2019.3.0f6, 2019.2.9f1, 2018.4.10f1 and 2017.4.2.0f2, Windows, Mac and Linux). Also haven't had any other reports regarding this, I'd think at least some other user would have run into it. Here's video of my attempts to get it to happen: new scene, add a rope, play, exit, set up a rope blueprint, play, exit, same but disabling components... no luck.
Maybe you can record a video of the exact steps that trigger it?
Moreover, no component of the rope object (or the solver, or the updater) tries to remove the ObiRope component at any point during execution, so as far as I can think of, there's literally no way for that "Can't remove ObiRope (script)" error to show up. It's really weird.