13-02-2020, 01:14 PM
(This post was last modified: 13-02-2020, 01:14 PM by josemendez.)
(13-02-2020, 10:30 AM)TheMunk Wrote: Sorry for the late reply - had an upcoming demo so did not have time to test much - just needed it to work.
Lately I've due to performance issues updated to LWRP (which I know is not supported by Obi, but apparently still is? except for the line renderer)
The issue above is hit and miss. Sometimes it happens, sometimes it works without problems. I havn't had time test in a new scene.
I'll update once I have more.
All Obi assets (save for ObiFluid) are renderer agnostic, should support all SRPs. There's a patch available for the rope line renderer in LWRP (it's simply that Unity calls a different callback function for camera rendering in LWRP than it does in the built-in pipeline), if you need it let me know.