13-10-2017, 08:43 PM
(13-10-2017, 01:46 PM)josemendez Wrote: Hi!
Understood.
Gums are a very stiff material, very different in behavior from cloth. You might be able to simulate them to some extent by using volume constraints (which are designed for balloons and similar inflatable objects), but for a material that stiff you should use a softbody simulator, preferably a volumetric one (that uses tetrahedral meshes) instead of a cloth simulator.
To be able to use volume constraints, make sure that your gums mesh is completely closed (has no holes in its topology, through which air can escape). See:
http://obi.virtualmethodstudio.com/tutor...aints.html
thank you for reply.
I agree with you. My Object is not Closed Mesh.
I will request a closed object to 3D designers.
Again, thank you for Reply and Solution.