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Fluid Render Material Modification
#10
(13-10-2017, 03:55 PM)x-lab Wrote: Hi Jose,

This is the only Warning message i get from all the fluid sample scenes.
The message you say doesn't appear,

Thanks

That is extremely weird. Can you tell me what the result of executing this is? (put it in the Awake or Start function of a new script):

Code:
if (SystemInfo.SupportsRenderTextureFormat (RenderTextureFormat.Depth))
Debug.Log("Depth textures supported");
else
Debug.Log("Depth textures not supported");

The fluid renderer needs depth textures support to work (as do a lot of effects like volumetric fog, depth of field, etc). Based on that warning that's popping up for you, it would seem your platform does not support them. Which again is, really weird.
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Messages In This Thread
Fluid Render Material Modification - by x-lab - 11-10-2017, 03:16 PM
RE: Fluid Render Material Modification - by x-lab - 12-10-2017, 11:56 AM
RE: Fluid Render Material Modification - by x-lab - 12-10-2017, 04:27 PM
RE: Fluid Render Material Modification - by x-lab - 12-10-2017, 07:15 PM
RE: Fluid Render Material Modification - by x-lab - 13-10-2017, 03:55 PM
RE: Fluid Render Material Modification - by josemendez - 13-10-2017, 04:15 PM
RE: Fluid Render Material Modification - by x-lab - 16-10-2017, 01:48 PM