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ObiParticlePicker for any object [might be helpful for everyone]
#4
(30-01-2020, 08:24 AM)josemendez Wrote: Hi,

Instead of calculating a spring force, fix the particle (by setting its inverse mass and velocity to zero) and set the particle position directly. That will completely get rid of the "spring thing":


Note that you should revert the inverse mass to whatever it was when you want the particle to start behaving normally again.

Thank you, it works.
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Messages In This Thread
RE: ObiParticlePicker for any object [might be helpful for everyone] - by jbvobling - 03-02-2020, 09:30 AM