27-01-2020, 02:15 PM
(24-01-2020, 01:10 PM)josemendez Wrote: If using 4.X, simply fix two particles using the particle editor.
If using 5.X, create a particle group containing two particles, then use a ObiParticleAttachment component on it. See:
http://obi.virtualmethodstudio.com/tutor...ments.html
Thank you.