26-12-2019, 10:40 AM
(This post was last modified: 26-12-2019, 10:43 AM by josemendez.)
(25-12-2019, 02:14 PM)sc00b Wrote: ??????????? HELP!
As I said before, the SimpleFluidRenderer is intended for mobile devices, and works in iOS devices as far back as iPhone 4S with iOS 9.0.
The standard FluidRenderer is intended for desktop platforms, and not guaranteed to work in mobile. Also, it requires the device to support floating point textures. If it doesn't, there's nothing we can do, short of writing a custom renderer for your specific device.
kind regards,