(17-12-2019, 08:02 AM)josemendez Wrote: The FluidMixing sample scene does not include a FluidRenderer in the camera, only a ParticleRenderer. We wanted to make individual particles visible here.And how do we make the fluid render on our stage so that it is beautiful when mixed?
I don't understand the question of 2 SimpleFluid... what do you mean by "connecting"?
(17-12-2019, 08:02 AM)josemendez Wrote: The FluidMixing sample scene does not include a FluidRenderer in the camera, only a ParticleRenderer. We wanted to make individual particles visible here.
I don't understand the question of 2 SimpleFluid... what do you mean by "connecting"?
camera https://i.imgur.com/MloRbfi.png and emitter https://i.imgur.com/p1jEqSg.png - here it doesn’t work here, although everything was done as on that stage, without rendering only