13-12-2019, 09:26 AM
(This post was last modified: 13-12-2019, 09:43 AM by josemendez.)
(13-12-2019, 09:10 AM)sc00b Wrote: We use the latest version of unity and we have a problem with this. OpenGLES3 api. Now I’ll go over to version 9 and see if everything works correctly.
We are using OpenGLCore. Tested with Metal too and both behave correctly.
Edit: Tested with OpenGLES3 with Unity 2019.2.15, still cannot reproduce. I assume you're targeting Android right? Will investigate this further. Are you able to reproduce this in editor, or only when deployed in a device?