13-12-2019, 08:30 AM
(13-12-2019, 08:27 AM)josemendez Wrote: Repulsion (pressure force) is not configurable, it is calculated to try and maintain a constant density. That's precisely what makes fluid "fluid". Artificially increasing pressure forces would make the fluid "explode", decreasing them would make it collapse.
You can increase the amount of substeps in the FixedUpdater, or the amount of density iterations in the ObiSolver to make the fluid less compressible. (increase simulation quality)
Here's a list of all configurable fluid parameters:
http://obi.virtualmethodstudio.com/tutor...rials.html
Good afternoon, we have on MacOS, the particles are not displayed in the perspective camera, but they work on the PC, why?