03-12-2019, 03:17 PM
(This post was last modified: 03-12-2019, 03:36 PM by LORDeveloper.)
(03-12-2019, 02:42 PM)osemendez Wrote: Hi there,
Unable to reproduce here, works fine with IL2CPP and Mono. As far as I know we are not doing anything that would make it dependant a specific Unity compiler backend (most of our code comes precompiled in a native library, so it's not even compiled by Unity at build time).
Could you share your crash log/stacktrace? Also what Unity version are you using?
I am using Unity 2019.2. There is no crash log/sacktrace as it gives me a popup saying the program is exiting/crashing. Then nothing shows up afterwards.
(03-12-2019, 02:42 PM)josemendez Wrote: Hi there,
Unable to reproduce here, works fine with IL2CPP and Mono. As far as I know we are not doing anything that would make it dependant a specific Unity compiler backend (most of our code comes precompiled in a native library, so it's not even compiled by Unity at build time).
Could you share your crash log/stacktrace? Also what Unity version are you using?
I found out what happened. I need to put Architecture to x86_64.