22-11-2019, 04:01 PM
Quote:Quote: If it would make things easier, I can create a second attachment "flavor", that would be added to the target transform and have a reference to the actor (instead of having a reference to the target, and being added to the actor). That way you could have the attachments in the objects the actor is attached to, and have them reference the actor that lives anywhere else.
That would be awesome
We have a deal then
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