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Is it possible top make a physics-less snake using Obi Rope?
#1
Hi there. I want to make a 3d snake but don't want the physics. So I just want the rope particles to follow the next one in the chain, like how it works in a classic snake game. I tried increasing "damping" to 0.99 and the effect is close, but not quite.

I'd like to use obi rope to do the rope shading part, since I don't want to use multiple gameobjects to segment the snake.

Is this possible?
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Is it possible top make a physics-less snake using Obi Rope? - by bobby - 10-11-2019, 04:48 AM