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How to make Obi Softbody Skinner working properly?
#5
Thanks for the another advice.
Indeed I had set the particle radius very small as 0.01 and had particles on each vertex of the character.
[attachment=456]
As you can see in the Image, the particles had painted properly.

After doing some more experiments I found it working properly by hitting Optimize after setting Skinning Max Distance relatively low such as 0.01.
[attachment=457]
I am not sure if this workflow matches your thought, but the result matches my need anyway.
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Messages In This Thread
RE: How to make Obi Softbody Skinner working properly? - by Snail921 - 05-11-2019, 12:57 AM