04-11-2019, 04:52 PM
(04-11-2019, 03:04 PM)josemendez Wrote: Hi,
Try reducing the skinning max distance and re-binding the skinner. Probably, the default value is too high and many mesh vertices are being bound to the simulation instead of the animation.
Let me know if that fixes it.
Thanks for your reply.
I tried feeding smaller values to the skinning max distance of the skinner. By feeding smaller than 0.04 or so, I started watching some difference but even I gave very small value like 5e-05, the simulation never get good enough.
How do you think? Is there any other thing I should try?