I've read all over your forums and website that the regular Obi Fluid Rendered is too much for mobile devices.
Seems like 3d would really useful for mobile devices, but I can make 2d work for what I need if I can address these issues.
I don't know shaders that well at all, but if I use the simple renderer I need to add depth or the particles will get drawn over objects. I haven't the faintest idea on how to do this. Any help?
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The Raclette demo is perfect for what I'm going for, but that doesn't seem to work in 2D. Basically I have lava that "cools" and turns black as it stops moving. What would be my best option to do that? Any way I can detect this is happening so I can spawn smoke from these areas?
Thanks for your help.
Seems like 3d would really useful for mobile devices, but I can make 2d work for what I need if I can address these issues.
I don't know shaders that well at all, but if I use the simple renderer I need to add depth or the particles will get drawn over objects. I haven't the faintest idea on how to do this. Any help?
-
The Raclette demo is perfect for what I'm going for, but that doesn't seem to work in 2D. Basically I have lava that "cools" and turns black as it stops moving. What would be my best option to do that? Any way I can detect this is happening so I can spawn smoke from these areas?
Thanks for your help.