Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Crash when run on iOS
#3
(25-03-2019, 11:19 PM)Protemus Wrote: No response to this at all?  This forum seems to be the only avenue to get support for this product.  I would think a crash that happens 100% of the time would at least warrant a response.

I understand crashes are sometimes difficult to track down but this one feels like it should be a priority.

If your iOS developer quit, I am a very experienced c++ developer turned native iOS dev.  You can send me an NDA and the C source code and I’ll see if I can fix it myself.  And I’m not kidding.

Hi there,

This issue has been fixed a while ago, and we're working on pushing the update to the store. It was due to a compiler bug (specifically, an issue when using std::thread primitives) affecting devices using the A12 processor (XS, XS Max and iPad 2019). Please write to our support email (support(at)virtualmethodstudio.com) so that we can send you a hot fix, simply replacing the included libOni.a library file with the patched one is required.
Reply


Messages In This Thread
Crash when run on iOS - by Protemus - 21-03-2019, 04:57 AM
RE: Crash when run on iOS - by Protemus - 25-03-2019, 11:19 PM
RE: Crash when run on iOS - by josemendez - 12-09-2019, 07:28 PM