23-08-2019, 01:06 PM
(This post was last modified: 23-08-2019, 01:06 PM by josemendez.)
(23-08-2019, 12:10 PM)cubrman Wrote: No I see the source of confusion: when I talk about flipping code I mean DE-flipping (putting the hierarchy into normal position, e.g. localScale.x == 1), when you talk about flipping, you mean actual flipping, e.g. setting localScale.x to -1. I now understand everything and will test this later today.
One thing bothers me though: I tried setting the model to localScale.x == 1 in my FixedUpdate, while ensuring that my FixedUpdate is called before yours (Script execution order) and then changing it to localScale.x == -1 both in my Update and in my LateUpdate (the cloth is set to simulate in FixedUpdate). What I ended up with was a character that was constantly flipping back and forth. Maybe that was my negligence - we will see.
Lucky you, I'm more confused now
![Indeciso Indeciso](https://obi.virtualmethodstudio.com/forum/images/smilies/undecided.png)