Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Oculus Quest missing Oni DLL
#3
(13-08-2019, 11:31 AM)josemendez Wrote: Hi there,

Android expects the "lib-" prefix when looking for library names, and removes it. Same for the .so/.a extension. So when it looks for "Oni", it is actually looking for "libOni.so" or "libOni.a", which is (or should be) included in Obi/Plugins/Android. From Unity's docs:

https://docs.unity3d.com/Manual/AndroidN...ugins.html


What Obi version are you using? We haven't tried building for Oculus Quest (we don't even own one), but chances are it requires the arm64 version of the android lib, which if memory serves well was introduced in Obi 4.0.

kind regards,

Thank you very much for your reply : )

I would have to check again on the exact version when I get back to work, but we found the problem earlier this morning.

Our version control had an ignore on "*.so", meaning all Android/Linux Libraries were deleted. We relied on desktop HMDs up until now, so the mistake never came into play until now.

But if it is any help: ObiRope works well on the Quest
Reply


Messages In This Thread
Oculus Quest missing Oni DLL - by Powerhorst3000 - 12-08-2019, 01:54 PM
RE: Oculus Quest missing Oni DLL - by josemendez - 13-08-2019, 11:31 AM
RE: Oculus Quest missing Oni DLL - by Powerhorst3000 - 13-08-2019, 01:16 PM