12-08-2019, 04:58 PM
(12-08-2019, 10:04 AM)josemendez Wrote: It should not, most sample scenes contain more than multiple solvers. Can you post the crash log?
Thank you for your reply.
Could you confirm the log?
------error.log
libOni.dll caused an Access Violation (0xc0000005)
in module libOni.dll at 0033:99770805.
Error occurred at 2019-08-11_003208.
C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Unity.exe, run by Administrator.
89% physical memory in use.
3999 MB physical memory [440 MB free].
2026 MB process peak paging file [1944 MB used].
1666 MB process peak working set [1632 MB used].
System Commit Total/Limit/Peak: 5056MB/7081MB/5131MB
System Physical Total/Available: 3999MB/440MB
System Process Count: 102
System Thread Count: 1904
System Handle Count: 48385
Disk space data for 'C:\Users\ADMINI~1\AppData\Local\Temp\Unity\Editor\Crashes\Crash_2019-08-10_153205093\': 3213516800 bytes free of 60677943296 total.
Read from location 00000001D4BCDD60 caused an access violation.
Context:
RDI: 0x0000000000000b46 RSI: 0x0000000055835b50 RAX: 0x0000000000000b46
RBX: 0x000000006325fd90 RCX: 0x000000001442f540 RDX: 0x0000000000000001
RIP: 0x00007ff899770805 RBP: 0x000000006325f7f0 SegCs: 0x0000000000000033
EFlags: 0x0000000000010206 RSP: 0x000000006325f630 SegSs: 0x000000000000002b
R8: 0x0000000055835b50 R9: 0x000000006325f820 R10: 0x000000006325fd90
R11: 0x000000007eabc020 R12: 0x000000007eaf7020 R13: 0x000000007e850020
R14: 0x000000001442f540 R15: 0x000000003329f1d4
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