18-07-2019, 04:47 PM
(18-07-2019, 04:34 PM)josemendez Wrote: Hi,
Have you increased the skin radius using the particle editor? The default will constrain the cloth pretty close to its original, skinned positions.
kind regards,
Thank you so fast replying.
Original trenchcoat's particles are all default settings.
skin radius is 0.05, skin backstop radius is 0.1, and skin backstop is 0.
But it seems to be swinging far from the skinned surface.
Is this something bug?