(17-07-2019, 07:29 AM)josemendez Wrote: Hi,
This particular one does not seem to be related to Obi in any way. It crashes in "archergolf" (outside of our code), with a EXC_CRASH (SIGKILL). All other stack traces we've seen crash inside the Obi physics engine (Oni), in Oni::TaskQueue::NextTask with a KERN_INVALID_ADDRESS, which is likely to be either a null ptr dereference or a memory alignment issue.
Hi josemendez,
I just tested the game without Obi Rope in it and it no longer crashes. Also, in XCode it points to ObiSolver_EndFrame when it crashes. Here's a screenshot of XCode when it crashes.
Thanks,
Austin