30-05-2019, 10:24 AM
(30-05-2019, 07:15 AM)josemendez Wrote: Hi,
Unity's GetComponent function needs a generic argument or a type argument:
https://docs.unity3d.com/ScriptReference...onent.html
https://unity3d.com/es/learn/tutorials/t...tcomponent
Also, you need to declare the "sourceTopology" variable somewhere!
The code in these examples is pseudocode and will not work unless used in the appropriate context.
I did not notice that is just pseudocode, and I could solve errors of cloth and solver. However, how can I "Generate" mesh of Obi Mesh Topology on script?