25-05-2019, 03:29 PM
(25-05-2019, 02:14 PM)cubrman Wrote: I really hope you can reply.
Hi there,
I took a look at the wire/bulbs scene in your project, but couldn't get it to crash. I'm using Unity 2018.3 too, under Windows 64 bit. Does not crash in editor, in a standalone build, or when clicking "play" in the particle editor. I left a standalone build running overnight yesterday, this morning it was still running. However the wire had gained a lot of energy due to the pin constraints conflicting with the collision constraints, so it was flinging around like crazy.
Can you provide a crash log, so that I can take a look at the stack trace?
kind regards,