Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Mesh looks distorted after adding ObiSkinner
#3
The container scale is 1x1x1 the skinned mesh that is a child of it is 50,35,70 and -90 rotation X

Turning off self collission didnt change anything and I dont have any colliders on the dummy

I will upload a unity scene with the issues download here - https://mega.nz/#!8IV0SYrA!L3Hy5ic76t5Wm...xZKP3DEYIQ
Reply


Messages In This Thread
RE: Mesh looks distorted after adding ObiSkinner - by skinwalker - 18-05-2019, 02:55 PM