09-05-2019, 04:54 PM
(This post was last modified: 09-05-2019, 04:58 PM by josemendez.)
(09-05-2019, 04:20 PM)nigelkennington Wrote: I've taken the rigidbody off the child object and that seems to have fixed it.
Glad you figured it out!
Parenting a rigidbody to another rigidbody does not make sense, regardless of it being pinned to a rope or not:
https://answers.unity.com/questions/6249...idbod.html
In newer Unity versions it *can* be done, but gravity will still affect the child rigidbody in world space, making it pretty much useless. Establishing spatial relationships between rigidbodies should always be done via joints.