09-05-2019, 04:02 PM
(This post was last modified: 09-05-2019, 04:03 PM by josemendez.)
(09-05-2019, 03:48 PM)nigelkennington Wrote: Hi,
I have a crane with a hook pinned to two obiropes. That's working fine, but I'm having a real problem when the crane hook "picks up" a different game object. If the game starts with the hook parented to a gameobject, everything is fine:
but if I use the script to parent it while the game is running it behaves very oddly:
Any idea what I am doing wrong?
Hi there,
Tested in the Crane sample scene, but can't reproduce anything strange. Programmatically parenting to a pinned object works just fine for me. Can you share the code you're using to parent the second object?