25-06-2017, 06:19 PM
(This post was last modified: 25-06-2017, 06:20 PM by josemendez.)
Hi!
Just reduce the mass of your rigidbody (or, increase the mass of your cloth particles. you can do both things.) Objects that are very heavy -in comparison to the cloth particles- will impart a lot of force upon collision. This separates particles in the cloth very easily and opening holes in the particle representation, trough which they can slip.
You can also increase the amount of distance constraint iterations in your solver, this will make the cloth more resistant to stretching.
cheers,
Just reduce the mass of your rigidbody (or, increase the mass of your cloth particles. you can do both things.) Objects that are very heavy -in comparison to the cloth particles- will impart a lot of force upon collision. This separates particles in the cloth very easily and opening holes in the particle representation, trough which they can slip.
You can also increase the amount of distance constraint iterations in your solver, this will make the cloth more resistant to stretching.
cheers,