03-04-2019, 09:33 AM
(This post was last modified: 03-04-2019, 09:36 AM by josemendez.)
(03-04-2019, 08:04 AM)GameKitten Wrote: I create BLANK project, when project loads i go to asset store tab -> my assets -> obi softbody -> import
When it is done importing, tons of errors.
Delete obi folder
Re import, same errors.
This doesnt work in any way in 2018.1.0f2.
And in the last version of unity i had another error blocking me line 330 particleMaterial None object. Damnit.
I recorded the project creation and obi softbody import in unity.
See for yourself. Errors apears directly after import.
Clearing the output panel, they come back, play a few times, no more errors.
So the errors are normal ?
Hi,
These errors are different from the ones in your first post, which were null references to missing assets (meaning not all assets in the package were correctly imported). A DllNotFoundException means Unity has not had a chance to load a dynamic library, which is not surprising considering Unity only loads/unloads plugins upon startup. Note this is not specific to Obi, but an issue common to all native plugins. It is both mentioned in the Unity documentation as well as within Unity itself, in the form of a warning when you select any native plugin:
Simply restarting Unity should make the error disappear, as it will look for the plugin and find it upon startup.