27-03-2019, 11:26 PM
(27-03-2019, 09:47 PM)josemendez Wrote: Hi,
All particle properties can now be directly accessed from the solver. Densities in particular are stored in the "fluidData" array of the solver, so you can do:
Code:float density = emitter.Solver.fluidData[emitter.particleIndices[i]][0];
kind regards,
Thank you!