12-09-2017, 06:51 PM
(This post was last modified: 12-09-2017, 06:52 PM by josemendez.)
(12-09-2017, 05:11 PM)echer Wrote: Trying to add a pin constraint and it will not allow me to add an object to the Pinned To: Parameter... it acts like nothing is in the scene at all...
I have created a cube and added the Rigid Body to it
3.2 Introduces a new collision and pin constraints system. See: http://obi.virtualmethodstudio.com/tutor...sions.html
You have to add a ObiCollider component to your cube. Then, drop this component into the "Pinned To:" slot of the pin constraint.
cheers!