Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Help  Add vector and script when hit collider.
#9
(15-03-2019, 04:42 PM)josemendez Wrote: Hi,

This should only happen if you set the solver to null programmatically, then call AddToSolver(). Can you describe what you're doing?
I am trying to put pants on human. I would like to fasten pants like rubber of clothing. However, it is hard to pick up particle on script. I use trigger.
Reply


Messages In This Thread
RE: Add vector and script when hit collider. - by Richard - 16-03-2019, 06:40 AM