14-03-2019, 04:10 PM
(14-03-2019, 12:52 PM)josemendez Wrote: Not sure I understand your question. Adding a ObiCollider component to any existing collider allows it to interact with Obi actors. That's it, you don't need any additional set up. See: http://obi.virtualmethodstudio.com/tutor...sions.html
Then, if you need to detect which solver particles have collided with a collider, you subscribe to the solver's OnCollision event (as described i the link I provided).
I could do that.
Can I attach script or component without colliding? For example, particles that are inĀ (or enter) the box(or in the area) gain script orĀ component.