22-02-2019, 03:01 PM
(22-02-2019, 02:49 PM)Richard Wrote: The trivial c# problem you think is method? And constrain on YZ plane means particle move on the plane, is it OK?
Using Vector3.Project or Vector.ProjectOnPlane to constraint a velocity vector, I think is trivial.
Yes, by constraining to YZ plane I mean the particles can only move on that plane.