21-02-2019, 02:58 PM
(21-02-2019, 02:39 PM)josemendez Wrote: Use local space simulation. That would allow you to scale the cloth simulation arbitrarily:
http://obi.virtualmethodstudio.com/tutor...space.html
To select particles near a given zone at runtime, either use trigger colliders:
http://obi.virtualmethodstudio.com/tutor...sions.html
or just calculate the particle distance to a given point and then select those close enough. The last example in the page does pretty much this.
http://obi.virtualmethodstudio.com/tutor...icles.html
Thank you