21-02-2019, 01:40 PM
(21-02-2019, 01:23 PM)josemendez Wrote: Hi,
You should not change it inside Unity, you must change it in the modeling package you used to create the mesh.
Make sure you apply any transformation to the mesh vertices themselves, this is done in different ways depending on what program you use. In Blender for instance, it is Object->Apply->Scale.
http://builder.openhmd.net/blender-hmd-v...apply.html
Hello.
If I want to shrink cloth, what can I do? And can I select particles like around shoulders or arms?