13-02-2019, 08:07 AM
(13-02-2019, 04:15 AM)Richard Wrote: How can I select particles in that way? I would like to choose dozens. And I cannot realize how to attach rigidbody.
Just select the particles using the brush tool in the particle editor. That way you can quickly select as many as you need:
http://obi.virtualmethodstudio.com/tutor...iting.html
To attach a rigidbody, make sure it has a ObiCollider component, then drag it to the pin constraint slot. Quote from the manual:
Quote:To add a new pin constraint, select the particle (or particles) you wish to pin to a ObiCollider, and then, in the Pin Constraints component inspector, click "Add Pin Constraint". A new constraint(s) will be added to the selected particle(s). Then, you can assign a ObiCollider to each constraint.