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Softbody for Vehicles?
#6
Thanks for your help and the bug fix solution.

Since there isn't a way to return how deformed a softbody is, Are there any exposed methods/properties or ways of returning the strength of an impact?

Let me explain what I am trying to achieve...

My Car frame is using a softbody:
Case 1: The strength of the impact would determine which crash audio to use.
Case 2: Runs into a tree, depending on how damaged the body is, the car will no longer move.
Case 3: The User Finishes the level, Repairs are needed on the car. The Softbody Damage amount will determine the cost of repairs.

If there is another solution to solving these cases, please advise.
I will try other approaches - I just don't want to reinvent the wheel if properties or methods already exist in the Obi framework.

Thanks again for your help
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Messages In This Thread
Softbody for Vehicles? - by StudioTatsu - 06-02-2019, 04:46 PM
RE: Softbody for Vehicles? - by josemendez - 06-02-2019, 06:48 PM
RE: Softbody for Vehicles? - by StudioTatsu - 06-02-2019, 08:56 PM
RE: Softbody for Vehicles? - by josemendez - 07-02-2019, 10:39 AM
RE: Softbody for Vehicles? - by josemendez - 07-02-2019, 05:37 PM
RE: Softbody for Vehicles? - by StudioTatsu - 08-02-2019, 01:59 AM
RE: Softbody for Vehicles? - by josemendez - 08-02-2019, 08:23 AM
RE: Softbody for Vehicles? - by StudioTatsu - 07-02-2019, 06:52 PM
RE: Softbody for Vehicles? - by StudioTatsu - 08-02-2019, 01:21 PM