01-02-2019, 11:04 AM
(This post was last modified: 01-02-2019, 11:05 AM by josemendez.)
(01-02-2019, 10:45 AM)_gaoyu_ Wrote: videoļ¼ https://pan.baidu.com/s/1HZ1lmg_O0eRIHo7zkSyvkg
another video: https://pan.baidu.com/s/12jOc-bj01KJie2sKl2SgkA
Hi,
This is because you have "simulate when invisible" disabled in your solver. So when the ball goes out of the camera frustum, the solver stops simulating to save performance (instead of simulating something that cannot be seen). Simply enable this setting.
See:
http://obi.virtualmethodstudio.com/tutor...olver.html