29-01-2019, 10:30 AM
(29-01-2019, 07:25 AM)Evgenius Wrote: I tested two sample scenes. One in Unity 2017.1.0, with ObiCloth 3.5, and the other one in Unity 2018.3.1, with ObiCloth 4.0. Result is totally unexpected I thought it would be the opposite.
2017 (3.5):
2018 (4.0):
Hi there,
Are you using 4.0 or 4.0.1 (uploaded this weekend)? We had a problem in 4.0 that triggered death spiraling in some systems, reducing performance. Let me know so that we can investigate further.