25-01-2019, 03:06 PM
(25-01-2019, 03:00 PM)Richard Wrote: Sorry, I cannot solve the problem. It does not work well. I used MeshRenderer. What is wrong?
Make sure that:
- You use both MeshRenderer and MeshFilter.
- The scale of your object matches that of the topology. Easiest way is to ensure all transforms up its hierarchy, including the cloth transform itself are have unit scale (1,1,1).
- Click the "Initialize" button on the cloth after making sure both of the above conditions are met.