27-12-2018, 09:57 PM
(27-12-2018, 09:36 AM)josemendez Wrote: Imho if you're going for a perspective effect, you should use a perspective camera that matches the webcam's parameters (fov). This way you'd get correct scaling automatically, no need to fake it.
If you still want to go the scaling route, the only way to correctly scale a simulation as a whole is to use local space mode. You cannot scale a rope in world space mode, as that would only scale fixed particles. Make sure you've set it up correctly (rope must sit under the solver transform).
Thank you! That's exactly what I ended up doingÂ