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Curve and Mesh generation with updates
#3
(13-12-2018, 01:59 PM)josemendez Wrote: Hi there,

The rope mesh is generated from particles, not from curve points. You need the solver particles in order to generate a mesh, so there's no quick way to render a mesh directly from the spline without substantial changes to the code.

There's lots of spline assets on the store that do exactly this, tough.

cheers,

Hello Jose,

Thanks for the fast reply.
Did you check my email message? I've also attached a zip via wetransfer that includes a small example / test case I've hacked together using Obi Rope code and curve components.
What do you think, does it make sense? Am I doing something horribly wrong? Performance-wise it looks decent I think.

Best,
Michele
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Messages In This Thread
RE: Curve and Mesh generation with updates - by micsanbr - 17-12-2018, 09:22 AM