10-12-2018, 09:33 AM
(10-12-2018, 08:06 AM)josemendez Wrote: The problem is probably not in the rope but in your character:
- Is your character a non-kinematic rigidbody? It needs to in order to be affected by rope physics.
- What is the mass ratio between the character and the rope particles?
I mean mass on regular rigidbody is 50, i tried adjusting it to 10, character get lifted up, but if i move forward it swings like forward but stays there. I looked at the RopeGrapplingHook to see what you set for mass and as well as kinematic setting. and my character doesn't have a kinematic set on. the particles mass hasn't been changed in edit particle. only particle I have set static is top i fixed it in mid air. Perhaps if I have some resources I can read about the physics. I did read the pages on settings, but other sources may help clear up why its not working.