23-11-2018, 08:13 AM
(22-11-2018, 10:30 PM)alexvent10 Wrote: Everytime i start a simulation all my cloths look like this, is this a bug or am i doing anything wrong?
Hi there,
Make sure the meshes you're using and the mesh topologies match. If vertex ordering doesn't match, you'll get results similar to these.
Try re-generating the topology assets, then re-initializing the cloth (by clicking on the "Initialize" button of ObiCloth inspector)