15-11-2018, 01:43 PM
(15-11-2018, 01:24 PM)imtehQ Wrote: When you increase the rope length particle points are added however the tether constraints script does not update them.
So only the first part of the entire rope will have those constraints not the rest of the rope.
I also saw that if your using the Hierarchical type on them that the last 3-4 point or so are still directly connected to its start point, resulting in the rope behaving odd where most of the rope acts like expected its end point ignored what the rest of the rope does and only act on itself.
Any way to fix this or im a missing something in the setup?
Tether constraints aren't compatible with resizable ropes. Generating tethers requires a rather intensive precomputation phase, where the linear distance for each constraint along the rope is calculated.