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Adding custom particle forces
#5
I'm trying to accomplish the same thing but only apply the external force on a button click. I am using an ObiSphericalForceZone (in 2D if that matters). I've duplicated the SimpleFluid and set the atmospheric drag > 0. I've played around with the intensity and turbulence parameters, but I am not seeing any forces being applied ( I even moved the ApplyForcesToActor( ) into the LateUpdate( ) ). Is there an example that uses ObiSphericalForceZone?
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Messages In This Thread
Adding custom particle forces - by herbst - 26-06-2017, 05:12 PM
RE: Adding custom particle forces - by josemendez - 27-06-2017, 11:41 AM
RE: Adding custom particle forces - by herbst - 27-06-2017, 01:28 PM
RE: Adding custom particle forces - by josemendez - 29-06-2017, 03:27 PM
RE: Adding custom particle forces - by p3gamer - 02-11-2018, 04:16 PM
RE: Adding custom particle forces - by josemendez - 02-11-2018, 07:27 PM
RE: Adding custom particle forces - by p3gamer - 16-11-2018, 09:09 PM
RE: Adding custom particle forces - by josemendez - 17-11-2018, 01:02 PM