23-09-2018, 06:36 PM
That seems to fix it! Interesting.
I'm a little worried about performance. In 3.1 the LateUpdate was taking about 13 milliseconds, with 678 particles being simulated. In 3.5 that is down to about 10 milliseconds, which is still an aweful lot, by far the most time consuming thing in my game.
Is that slower than you would expect? I may have something set up badly.
I'm a little worried about performance. In 3.1 the LateUpdate was taking about 13 milliseconds, with 678 particles being simulated. In 3.5 that is down to about 10 milliseconds, which is still an aweful lot, by far the most time consuming thing in my game.
Is that slower than you would expect? I may have something set up badly.